MORGANTOWN, W.Va. The Center for Literary Computing at West Virginia University host an international symposium,”Computer Gaming Across Cultures” on May 14, in 130 Colson Hall from 8:30 a.m. to 5 p.m.
The one-day symposium features presentations by scholars from Bangor University (Wales), Jawaharlal Nehru University (India), and West Virginia University, who will lead talks on computer, video and digital games from a humanities perspective.
The event is free and open to the public.
“There’s at least two big ways we can be studying (games). One would be looking at them as significant, artistic works in the same way we look at literature,” said Sandy Baldwin, director of the Center for Literary Computing.
“The other way is whether we can use them to teach or to learn, to help instruct students.”
Panel topics at the symposium include “Films, Fans, Ethics; ””Crossdisciplinarity;” “Gaming as Culture/Culture as Gaming;” and “Conversations between Playing and Writing.”
“This is a way to see how games can be in a dialogue with serious issues,” Baldwin said.
“These are papers given by people who play games and they’re trying to say ‘what do games say to us? What do they say about our world and our culture? What do they say about what we as individuals like?’”
The symposium also features a range of talks exploring African games, museums in World of Warcraft, music and video games. It is part of a collaborative effort between the three universities to develop doctoral-level courses in the humanities.
For more information, contact Sandy Baldwin, at 304-293-9703 or Charles.firstname.lastname@example.org.